Sure, one COULD simply soundtrack a video game featuring cyborg demons armed with jetpacks and shoulder-mounted rocket launchers the same way they soundtrack other video games. But where the hell is the fun in that?
Two weeks ago, I wrote about my intent to make the best of traveling for work by, among other things, bringing the Nintendo Switch along as a travel companion. Last week, I performed said travel. But there is yet more to do, and very soon at that. Like, “I’m flying back out tomorrow morning” soon.
Cromartie High School? Simply hilarious. The opening credits capture the series’ absurdity perfectly, including its eccentric choice of song.
Naoki Maeda was the longtime prime original musical architect for Dance Dance Revolution. On occasion, however, one of Bemani’s other in-house musicians, Yuichi Asami, would contribute reinterpretations of some of Naoki’s tracks. This is one of the highlights.
I am a big fan of Azumanga Daioh, and that extends to its soundtrack, because it too is wonderful. And out of a whole album’s worth of miniature toy orchestra gems, this song stands atop it all as my favorite piece.
Sometime in the next couple to few weeks, I am set to board a couple of planes for a week of work on customer premises in Dallas. It will be my first work travel trip since acquiring a Nintendo Switch, and you best believe that I intend to bring it along for the journey.
Considering how my first two exposures to the main theme of a video game series were a digital flatulence mess and an improved though still not stellar electro-symphonic version, imagine my surprise at finding out that the original from which they spawned is pretty fantastic.
Football season in the United States of America is BACK, baby!!! And so are the tweets about the New York Jets from Kotaku writer and self-avowed Jets fan Jason Schreier!
DJ SHARPNEL’s brand of otaku J-core is very hit-and-miss for me; depending on the song, it could be either noisy useless clunker or a brilliantly loopy endorphin rush. Given the context, should be no surprise where I think this one right here falls...
They were so on board and prepared for Mirror’s Edge Catalyst to be a mainstream success and the jump-off point for a new franchise, they even commissioned a theme song for their video game.
This past weekend was host to the tenth annual International Lindy Hop Championships. It is one of my more eccentric fascinations, to the point where viewing some of its events has shaped up as a personal tradition over the past several years.
So you’re booting up Command & Conquer, selected to do the GDI campaign, you’ve watched the first cutscene briefing, and the whole time rarin’ to start kicking some Nod ass. Then the cutscene ends, and poof...
Getting introduced to songs like this are why I thank god for games like Rock Band.
That is not a song description. That is not a fan name or joke. The official name of one of long-running puzzle game series Puyo Puyo’s songs is, seriously, “Fun Puyo Puyo Hell!”
A bustling urban epicenter, especially one scattered across a multitude of floating islands, warrants a bold musical statement that matches its liveliness.
The theme songs for the Terrans were always my favorite ones back when I was a youngster playing StarCraft. Fast-forward many years to StarCraft II, and behold.
Video games’ soundtracks—essential though they are to the identity of countless games—nonetheless often work as narrative or tone-setting elements rather than as a direct part of the mechanics. There are, however, notable exceptions; some of them deserve a highlight.