Considering how my first two exposures to the main theme of a video game series were a digital flatulence mess and an improved though still not stellar electro-symphonic version, imagine my surprise at finding out that the original from which they spawned is pretty fantastic.
Football season in the United States of America is BACK, baby!!! And so are the tweets about the New York Jets from Kotaku writer and self-avowed Jets fan Jason Schreier!
DJ SHARPNEL’s brand of otaku J-core is very hit-and-miss for me; depending on the song, it could be either noisy useless clunker or a brilliantly loopy endorphin rush. Given the context, should be no surprise where I think this one right here falls...
They were so on board and prepared for Mirror’s Edge Catalyst to be a mainstream success and the jump-off point for a new franchise, they even commissioned a theme song for their video game.
This past weekend was host to the tenth annual International Lindy Hop Championships. It is one of my more eccentric fascinations, to the point where viewing some of its events has shaped up as a personal tradition over the past several years.
So you’re booting up Command & Conquer, selected to do the GDI campaign, you’ve watched the first cutscene briefing, and the whole time rarin’ to start kicking some Nod ass. Then the cutscene ends, and poof...
Getting introduced to songs like this are why I thank god for games like Rock Band.
That is not a song description. That is not a fan name or joke. The official name of one of long-running puzzle game series Puyo Puyo’s songs is, seriously, “Fun Puyo Puyo Hell!”
A bustling urban epicenter, especially one scattered across a multitude of floating islands, warrants a bold musical statement that matches its liveliness.
The theme songs for the Terrans were always my favorite ones back when I was a youngster playing StarCraft. Fast-forward many years to StarCraft II, and behold.
Video games’ soundtracks—essential though they are to the identity of countless games—nonetheless often work as narrative or tone-setting elements rather than as a direct part of the mechanics. There are, however, notable exceptions; some of them deserve a highlight.
Yesterday, Saturday, July 15, for four brisk hours, Team Cake and Team Ice Cream duked it out for supremacy in Splatoon 2's first Splatfest. As of this morning, with the results officially in, Splatfest is over.
It is typically hard for this American to relate his own high school experiences to anime series about Japanese high school life. This summer season’s Fastest Finger First, of all shows, is a notable exception.
I bit the bullet mid-April and got Nintendo’s newest game system. Two months in, forget the advertisements; let us review the actual ways it has been used in (my) day-to-day life.
I knew even before last weekend’s undertaking at TooManyGames, a video game convention based in Pennsylvania, that I hoped to share some thoughts and experiences about it. The big issue was, “How?”
Among the fundamental facts that are essential to deciphering who I am, along with why a person would write fifty-plus paragraphs on a single topic, is this: I spend way too much time thinking about Gunslinger Girl.
I have officially reached peak levels of jealousy towards everyone who owns a Nintendo Switch, because they get the opportunity to play THIS, as opposed to me, who can only experience it vicariously. It only took seeing an hour of gameplay to get that way.